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Tactics Ogre is a strategy RPG, and the only one I’d played and beaten in this rather niche genre so far had been Final Fantasy Tactics. Territories: Japan (original/Saturn port) Japan, North America (PS1 port) All (PSP remake) Original release: 1995 (original) 1996 (Saturn port), 1997 (PS1 port) 2011 (PSP remake)
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#Tactics ogre fusilier portable#
Platforms: SNES Saturn, PlayStation (port) PlayStation Portable (remake) Game: Tactics Ogre: Let Us Cling Togetherĭeveloper: Quest (original/Saturn/PS1 port) Square Enix (PSP remake) What I’m talking about is, of course, your choices throughout the game actually mattering and changing the story completely, as opposed to the illusion of choice games like Mass Effect and The Walking Dead offer, where you only get the ability to affect details, but not the main storyline. In the last three months, I got the chance to play Tactics Ogre: Let Us Cling Together – a remake of a 1995 game that had apparently done things contemporary games cannot even dream of, despite some of them claiming them. As someone with a day job, a family, and now even a child, I haven’t got all that much time for gaming, but I’ve had the chance to play through several remarkable games this year, as you can see by some of the reviews I’ve done so far. 2015 has been an amazing year for me, gaming-wise.